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Date of Completion: 24/04/2019

Blackthorn

Blackthorn is a first person horror game where players will find themselves in the role of Dr. Leonard Pismel, who has arrived at the titular Blackthorn Manor after receiving a cryptic letter from a long-forgotten relative. Entering the decaying manor, the player must discover why they were summoned, and to what end, as they delve deeper into the place's depths and into madness.

This was an experimental project that helped me learn about the various methodologies of the game development life cylce. This included waterfall and agile development.

Project Job Role:

  • Character Design including Meshes and Animations.

  • Level Design of 3 floors; the basement, ground floor and upper floor.

  • Implementing assets within levels from external placeholders.

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Developers of Blackthorn: Kyle Cornwell, Jack Self Matthew Corben, Thomas Mcdonald

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